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[Archiwum]potrzeba w secie-karty białe



MasterBLB - Wt sie 01, 2006 8:46 pm
" />W tym wątku dawajcie popłynąć wyobraźni,i co spłodzą wasze umysły nie wachajcie się przedstawić.
Przypomnę tylko ogólne założenia seta:
-nie ma multikolorów
-set opiera się generalnie na usuwaniu kart poza grę
-set ma mieć wysoki power level

Enjoy i owocnej twórczości!




Radziu - Śr sie 02, 2006 7:44 pm
" />Lord Ravenhawk 1WW
Legendary Creature - Human Knight Lord
Vigillance
Other soldiers and knights you controll have vigilance.
If you controll Emperor Urbe, soldiers and knights you controll get +0/+2.
"Never be sure how wise your opponent plan is"
1/3

Lord Sharpblade 1WW
Legendary Creature - Human Soldier Lord
First Strike
Other soldiers and knights you controll have first strike.
If you controll Emperor Urbe, soldiers and knights you controll get +2/+0.
"Outer fury not always mean inner rage"
2/2



Saise - Cz sie 03, 2006 11:18 am
" />Fist of the Empire - 3WW
Sorcery (R)
If you control more creatures then your opponent, ~ deals damage to target player equal to the total power of all creatures you control.

Rapidfeet Herald - 1W
Creature - Soldier (C)
Spells that could target your creatures, must target Rapidfeet Herald.
[0/2]

Overbearing Clerk - W
Creature - Cleric (C)
Whenever a Wyrdling comes into play, remove ~ from the game.
(1/2)

Pinpoint Arrow - W
Isntant (U)
You may destroy target creature with converted mana cost 3 or less that was dealt damage this turn.

In Seeking of Divine Rights - 2WW
Sorcery (R)
Name a nonland card then shuffle your library. Reveal the top card of your library. If it is the named card choose one - destroy all creatures your opponents controls; or gain 30 life; or search your library for a card, and play that card without paying it's mana cost. Shuffle your library afterwards.



Selesnya_ - Cz sie 03, 2006 12:04 pm
" /><nazwa> 1W
Creature - Human Cleric (U)
When your remove a card from your library from the game, you may prevent the next X damage to target creature or player this turn, when X is the number a cards removed from the game from your library this way.
1/1
(Selesnya_)

Wording napewno kuleje...

<nazwa> 3WW
Creature - Human Knight (R)
Remove a top three cards from your library from the game: You gain 1 life.
3/4
(Selesnya_)

<nazwa> 1W
Instant (R)
You gain X life, when X is the number of cards removed from your library from the game this turn.
(Selesnya_)

<nazwa> 2WW
Creature - Angel
Flying, Viligance (U)
When ~this~ comes into play target player remove a top four cards from he or she library from the game.
3/3
(Selesnya_)

Mogą być w tych kartach błędy w wordingach, ale można je zawsze poprawić

Pozdrawiam.

Btw. MasterBLB jakie kontry weszły do seta?
EDIT:Obacz sam,są w graficznym.1 z nich to twój pomysł po sporej mutacji




bzyk - Cz sie 03, 2006 1:34 pm
" />
">Fist of the Empire - 3WW
Sorcery (R)
If you control more creatures then your opponent, ~ deals damage to target player equal to the total power of all creatures you control.

podoba mi sie ale to jest czysto czerwone


">Rapidfeet Herald - 1W
Creature - Soldier (C)
Spells that could target your creatures, must target Rapidfeet Herald.
[0/2]

po pierwsze to juz byly kiedys Flagberer'y... a pozatym may juz dosc weenies


">In Seeking of Divine Rights - 2WW
Sorcery (R)
Name a nonland card then shuffle your library. Reveal the top card of your library. If it is the named card choose one - destroy all creatures your opponents controls; or gain 30 life; or search your library for a card, and play that card without paying it's mana cost. Shuffle your library afterwards.

podoba mi sie ...tylko ostatni efekt za cholere nei jest bialy


"><nazwa> 2WW
Creature - Angel
Flying, Viligance (U)
When ~this~ comes into play target player remove a top four cards from he or she library from the game.
3/3
(Selesnya_)

4 many 3/3 fly , vigilance i jeszcze bonus ?!



FalenAngel - Pt sie 04, 2006 7:52 am
" /><br>Urbe's Verdict - 4WW
Sorcery (R)
Reval your hand. Remove a creature from the game for each white card in your hand.
"We need stern judging if we want to live our austere life." - Emperor Urbe



MasterBLB - Cz sie 10, 2006 11:14 am
" />hmmm panowie,a czemu by nie dać przedruku swords to plowshares?



bzyk - Cz sie 10, 2006 11:28 am
" />dlatego ze jest wlasnie wydany condemn ?



MasterBLB - Cz sie 10, 2006 1:25 pm
" />mało przekonywujące,w stosunku do doskonałego wpisywania się stp w nasz set.



bzyk - Cz sie 10, 2006 1:29 pm
" />to moze przedrukuj master , wszystkei karty ktore pojawily sie w MtG uzywajace RFG ... bo przecierz doskonale sie wpisuja w nasz set...



spike - Cz sie 10, 2006 1:51 pm
" /><name> XWW
Instant
Tap target X creatures. You gain X life.
You may remove <name> from the game instead put it into graveyard. If you do cratures don`t untap during its controlers untap step

<name> WW
Creature - Soldier
Defender
Whenever <name> blocks, you may remove card from top of your library. If you do, <name> loses defender until next end of turn.
4/4

<name> 1W
Crearure - Soldier
Defender
Remove two cards from top of your library: <name> loses defender until end of turn.
3/3

<name> W
Enchantment
At the begining of your upkeep you may remove card from top of your library from the game. If you do, you gain 1 life.



Warmonger - Cz sie 10, 2006 2:15 pm
" />
">mało przekonywujące,w stosunku do doskonałego wpisywania się stp w nasz set.
Ciężko się z Tobą dogadać. Obawiam się, iż musisz odbyć naprawdę długą serię rozmów z wyspecjalizowaną w takich przypadkach gumową kaczuszką.

"><name> WW
Creature - Soldier
Defender
Whenever <name> blocks, you may remove card from top of your library. If you do, <name> loses defender until next end of turn.
4/4

Mamy już jednego pacyfistę.

Pozostałe jakoś mnie nie zachwycają.
Idę spać.



Radziu - So sie 12, 2006 10:00 am
" />Urbe's Regulars 1WW
Creature - Human Soldier U
First Strike
Whenever a player removes a card from the game, Urbe's Regulars get +0/+1 until end of turn.
2/3

Battlefield Recruiter 1W
Creature - Human Knight Lord R
Whenever a Soldier or Knight you controll deals damage to an opponent, you may put a 1/1 white Soldier creature token into play.
1/2

Purification Aura WW
Enchantment R
Whenever a player removes a card from the game, gain 1 life.
Whenever a player plays a Wyrdling spell, gain 1 life.
Whenever Purification Aura is put into a graveyard from play, put a 2/2 white Spirit creature iwith Flying and Vigilance into play.



gargulec - So sie 12, 2006 10:56 am
" />Eternal Chapion 4WW
Creture - Knight Spirit
Uncommon
Eternal Chapion is ublockable
W: Eternal Chapion get +1/-1
Whenever Eternal Chapion attacks, you must remove from the game card from your graveyard
0/7
Burn the past, forget about your losses

Cleansing Fire W
Instant
Uncommon
Remove from the game target creature you control
A X to your manna pool where X it's this creatur converted mana cost
Soul never die



bzyk - So sie 12, 2006 12:19 pm
" />
">Battlefield Recruiter 1W
Creature - Human Knight Lord R
Whenever a nontoken Soldier or Knight you controll deals damage to an opponent, you may put a 1/1 white Soldier creature token into play.
1/2

i m isie calkiem podoba

">Eternal Chapion 4WW
Creture - Knight Spirit
Uncommon
Eternal Chapion is ublockable
W: Eternal Chapion get +1/-1
Whenever Eternal Chapion attacks, you must remove from the game card from your graveyard
0/7
Burn the past, forget about your losses

to jest neibieskie , to jest czerwone a to smierdzi czarnym



Warmonger - So sie 12, 2006 12:23 pm
" />
">Battlefield Recruiter 1W
Creature - Human Knight Lord R
Whenever a nontoken Soldier or Knight you controll deals damage to an opponent, you may put a 1/1 white Soldier creature token into play.
1/2

Żadnych tribali w secie.

">Cleansing Fire W
Instant
Uncommon
Remove from the game target creature you control
A X to your manna pool where X it's this creatur converted mana cost
Soul never die

Food Chain?



Ghost of tost - Wt sie 15, 2006 1:25 pm
" />Orube's Verdict-3W
Enchantment
All static abilities doesn't work.

^-od razu powiem, że przykładowo kreatura z ltaniem podczas ataku może być blokowana prze wszystkie inne krity oppa, ale karty w styluEarthquake nie działają na danego krita.



Warmonger - Wt sie 15, 2006 6:25 pm
" />To cudo wyłącza samo siebie. To gorsze, niż Humility + Opalescence.

Rzecz interesująca, ale mmay już w secie dość białych efektów, które czegoś zabraniają (Visage, Emperor, Undisturbed Dawn, Rechin - te pamiętam).



bzyk - N sie 27, 2006 11:31 am
" />za dzuo t mamy bialych wheenie , to jest ciekawe ale napewno zle zapisane.... ialem nawet kiedys takak karte w fc

"Each other permanent loses all static abilities." powinno byc



Ghost of tost - Pt wrz 01, 2006 8:57 am
" />Urbe's Guard-WW
Creature-Human Soldier
First strike, Vigilance
When Emperor Urbe is in play >this< get +2/+0
2/2
Edit:sry zapomniałem.

Fusion of Angels-2W
Instant
Sacrifice 5 creature tokens. Put into play white Angel creature token with flying and with power and toughness equal to power and toughness all sacrificed tokens.

Vitality from Maw-2W
Instant
You gain life equal to the number of removed cards from the game this turn.



bzyk - Pt wrz 01, 2006 9:39 am
" />
">Urbe's Guard-WW
Creature-Human Soldier
First strike, Vigilance
When Emperor Urbe is in play >this< get +2/+0

a) p/t?
b) mamy juz zdecydownie za duzo wheene'aczy !


">Fusion of Angels-2W
Instant
Sacrifice 5 creature tokens. Put into play white Angel creature token with flying and with power and toughness equal to power and toughness all sacrificed tokens.

eee , jak dlamnie to moglo by byc za 1 many ze wzgledu na extremalne warunki ...i ogolnie mi sie nei podoba


">Vitality from Maw-2W
Instant
You gain life equal to the number of removed cards from the game this turn.

cos mi sie wydaje ze takie cos juz sie przewinelo kilka(nascie) razy..



MasterBLB - Pt wrz 01, 2006 9:46 am
" />już jest w tekstowym coś ala to vitality-tyle że z temporalem,i za wszystkie karty odusunięte od początku gry daje żywot



mateohau - Pt wrz 01, 2006 1:31 pm
" /><nazwa> 2ww

Creature Angel - R

flying

2, tap - remove your hand form the game face down,
yours creatures get +0/+2 until end of the turn.

At the beginning of your upkeep return all
cards removed from the game with nazwa.

1/5

przeciw waga dla weeniaczy



MasterBLB - Pt wrz 01, 2006 6:58 pm
" />hmmm całkiem ciekawy aniołek,nawet mi się podoba



spike - N wrz 03, 2006 1:17 pm
" />Fearless Knights 2W
Creature - Knight U
Fearless Knights can block creatures with fear.
2/2

taki uncommonik

Jakiś tam Enchantment 1WW
Enchantment U
whnever creature you control is put into graveyard from play, you may remove it from the game. If you do you gain life equal to it`s thoughness.



Warmonger - N wrz 03, 2006 4:13 pm
" />
">Fearless Knights 2W
Creature - Knight U
Fearless Knights can block creatures with fear.
2/2

Proste, acz genialne. Moze grywalnością nie powala, ale w jakiejś formie ten pan musi się znaleźć w secie.



bzyk - N wrz 03, 2006 5:28 pm
" />tylko moze dac mu i kosztu i p/t .... bo wheenies mamy zdecydowanie za duzo .... i common a nie uncommon


">Jakiś tam Enchantment 1WW
Enchantment U
whnever creature you control is put into graveyard from play, you may remove it from the game. If you do you gain life equal to it`s thoughness.

poco to skoro ostatnio wyszedl proper burial



spike - Pn wrz 04, 2006 7:55 am
" />Fearless Knights 2WW
Creature - Knight C
Fearless Knights can block creatures with fear.
3/4

teraz chyba lepiej



MasterBLB - Pn wrz 04, 2006 10:10 am
" />w sumie może być



bzyk - Pn wrz 04, 2006 10:12 am
" />tak , teraz imho jest w sam raz jak na commona z nutka swierzosci



PASEK - Pt wrz 08, 2006 7:25 pm
" />Dużo w secie stworów w tym kolorze mało kart, które normalnie są to jest preventy, protekcje itp. :

Healing Nimbus 1W (C)
instant
infirmity 3
Prevent the next X damage to target creature or player dealt by the sources of damage of the color of your choice, where X is the number of cards removed from the game this turn.

Mark of the Martyrdom W (C)
enchantment- aura

enchant creature
Enchanted creature gets -X/-0, where X is the number of cards removed from the game this turn.

Cease Fury WW (C)
enchantment- aura

enchant creature
enchanted creature gains defender

Reedem 1W (C)
instant
infirmity 3
Target creature gets protection from the colors of cards removed from the game this turn until the end of turn.

Nimble Ward W (U)
enchantment-aura

enchant pernament
enchanted pernament gets protection from the colors of cards removed from the game this turn.

Call of cos tam 2W (C)
instant
Infirmity 2
Up to X target creatures get +X/+X until the end of turn where X is the number of white cards removed from the game this turn.



bzyk - Pt wrz 08, 2006 7:50 pm
" />
">Cease Fury WW (C)
enchantment- aura

enchant creature
enchanted creature gains defender

za bardzo crapowate , nawet przy zwyklym pacyfizmie :/


">Reedem 1W (C)
instant
infirmity 3
Target creature gets protection from the colors of cards removed from the game this turn until the end of turn.

to jest swietne



Zygi - N wrz 10, 2006 11:11 am
" />Heroic Destiny W
Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2
Enchanted creature and creatures that share a name with it becomes legendary

Magus of the sword 3WW 3/4
Creature Wizard Soldier
First strike
Creatures you controll with First strike have Crushing Blow

Przekupny Egzorcysta ;] 2W 2/1
First Strike
Whenever a card is put into a graveyard instead remove it from the game unles any player pays 1



bzyk - N wrz 10, 2006 11:22 am
" />
">Heroic Destiny W
Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+1
Enchanted creature and creatures that share a name with it becomes legendary

+1/+1 z drawbackiem? +2/+2 imho jak juz...


">Magus of the sword 1W 1/1
Creature Wizard Soldier
First strike
Creatures you controll with First strike have Crushing Blow

pomysl fajny ale mamy jzu doosyc wheeniaczy ! wiekszy koszt (i p/t)



Zygi - N wrz 10, 2006 11:29 am
" />Zmieniłem Bzyk jak mówiłeś ;] a co do heroic destiny to ten drawback to moze słuzyć jako removal na krity opa ;]



bzyk - N wrz 10, 2006 11:58 am
" />moze, ale czy wtedy robi roznice czy edzie dawal wiecej?



Zygi - Pn wrz 11, 2006 2:20 pm
" />Order of Holly Sword 2W [2/3]
Creature - Knight
Creatures you controll are white

Sky Patrol 6W 3/3
Creature - Soldier
Temporal
Flying, Crushing Blow

Inquisition Dispelling Team 2WW [2/2]
Creature - Cleric Knight
Black and Red creature spells cost 2 more to play

Aura Explosion W
Sorcery
As an additional cost to play sacrifice an enchantment
Destroy each creature with power equal or less to CC of sacrificed enchantment



bzyk - Wt wrz 12, 2006 3:18 pm
" />
">Order of Holly Sword 2W [2/3]
Creature - Knight
Creatures you controll are white

niewiem co to ma robic ale ciekawe


">Aura Explosion W
Sorcery
As an additional cost to play sacrifice an enchantment
Destroy each creature with power equal or less to CC of sacrificed enchantment

to mi sie podoba



Zygi - Wt wrz 12, 2006 6:09 pm
" />Bzyk co do pierwszego rycerzyka to własnei ma byc bardziej flawowy pan co sie zajmuje nawracaniem twoich na własciwą wiare ;]



MasterBLB - Pt wrz 15, 2006 9:33 pm
" />Shield of Faith W
instant C
infirmity 1
Prevent the next 2 damage that would be dealt to target creature or player this turn.
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