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Potrzebne Czerwone U



PASEK - Pt paź 20, 2006 5:24 pm
" />W secie brakuje czerwonych Uncommonów- nie chcemy burnu, małych kolesi i ponzy- wszelkie inne propozycje mile widziane.




Sw mikolaj - So paź 21, 2006 8:14 am
" />Grim abomination
RR3
2/2
Whenewer a creature is dealt damage put a +1/+1 counter on grim abomination.
Taaki do sealeda
chyba miał być zielony co? Do czerwonego nie pasuje, a nazwa z kolei czarna- make up your mind
PASEK



Ghost of tost - So paź 21, 2006 9:29 am
" />Swordcrusher-2R(U)
Creature-Warrior
Whenever Swordcrusher deals demage to creature with equipment destroy that equipment at the end of turn.
2/2
mali kolesie stop
PASEK



Cabal - So paź 21, 2006 12:53 pm
" />Gharaz Flame Invoker - 3RRR
Creature - Human Shaman (U)
Whenever you play a spell, Gharaz Flame Invoker damage equal the converted mana cost of that spell to target creature or player.
3/2

Blood Ritual 2RR
Sorcery (U)
Add X red mana to your mana pool, where X is 20 minus your life total.

Name 2RR
Creature - Minotaur Shaman/Cokolwiek Shaman (U)
Haste
Whenever ~ deals damage to an opponent, that player can't play lands during he or she next turn.
2/2

Shaman's Ritual 1R
Instant (U)
The next spell you play this turn have Infirmity 3.

Last Charge 1RR
Instant (U)
Creatures you control get +X/-X until end of turn, where X is their power.

Beyond of Pain 1R
Instant (U)
Double the amount of damage a single source would deal to a player this turn.

Bloody Mirroring 2R
Sorcery (U)
Target opponent reveals his or her hand. Choose a creature card and put a creature token that is a copy of the chosen creature.

Disciple of Karon 3R
Creature - Human Shaman (U)
If you would draw a card, reveal the top two cards of your library instead. An opponent chooses one of those cards. Put that card into your hand and put the other card on the bottom of your library.
3/2

Aspect of the Horde 2RRR
Enchantment - Aura (U)
Enchant Land
Enchanted land becomes a 5/4 red Giant creature with first strike.

Madness Anthem 1RR
Enchantment (U)
At the beginning of your upkeep, choose a player at random. That player gains control of Madness Anthem.
Creatures you control get +2/+0 and have haste.




Xantor - Pn paź 23, 2006 7:00 pm
" />Groundeater 5R
creature-elemental U
Trample, protection from lands
5/5
Lava Font RRRRR
enchantment-aura U
enchant land
enchant land have "4,T: enchant land deals 1 damage to target creature or player"and"whenever this card leaves play, you may deal 2 damage to target creature or player"

Star Burst 3R
instant U
Until end of turn, whenever player draw a card, Star Burst deal 1 damage to that player, unless he discard a land card



spike - Wt paź 24, 2006 12:16 pm
" />Battle of Territory 2RR
Enchantment
Basic lands are 3/3 creatures, they`re are still lands.
Nonland creatures can`t attack and block.



PASEK - Wt lis 07, 2006 10:33 am
" />Potrzebne Czerwone U przysyłajcie nowe propozycje



Xantor - Wt lis 07, 2006 5:52 pm
" />Mana Channel 2R
enchantment
At beginning of your upkeep sacrifice a land. If you do, Mana Channel deals 1 damage to target creature or player for each isacrificed land basic land type.
Taki tam Unc. Pewnie znowu gdzieś zrobiłem błąd w wordingu

Sheltering Elemental 4R
creature-elemental
haste
Any spell or ability doesn't effect on Sheltering Elemental
4/2
Lava Caller 4RR
creature-orc shaman
5R,T: put 4/2 red beast creature token into play
8RR, sacrifice Lava Caller, T: Put 6/6 red dragon creature token named Skraag Hunter with flying and haste into play. That creature has: "At end of turn sacrifice a beast, unless you sacrifice Skraag Hunter"
3/3

Kolejny Sheltering cośtam i kolejny Caller... może komuś się te pomysły spodobają(chodź mała jest na to szansa) i wykorzysta je w secie... można przyczepić się do Callera, gdyż jest to karta mocarna(chodź nie tak jak Deep Caller) i może nawet byś rarem.



Radziu - Śr lis 08, 2006 9:42 am
" />Magma River RR
Enchant Mountain
Whenever a creature attacks, Magma River deals 1 damage to that creature.

Dehydriate 1R
Instant
Destroy target Island or Blue Creature.

Fiery Rage XR
Instant
You may remove X cards from the top of your library from the game rather than pay Fiery Rage's mana cost.
Whenever you remove a Land card with Fiery Rage, Fiery Rage deals 3 damage to you.
Target creature gets +X/+0

EDIT: Szacuneczek - ale nie widze źdźbła mocarnosci w callerze.



Pan Heniek - Cz lis 09, 2006 9:07 am
" />Shock from grave RR (lub 2R)
Instant

Shock from grave deals 2 damage and 1 damage for each "Shock from grave" card in any graveyard.

When Shock from grave is put into graveyard, search your library for "Shock from grave" card and put it into your hand, then shuffle your library. If you can't, you deal 1 damage to target player.

Sorry, że to burn, ale uznałem że to może być nawet ciekawe.
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